
Dogstar
In Wickvale, winter nights are long, and the dark has teeth.
So every dusk the lamplighter climbs to the High Lamp on Greyfell, carries its fire down, and lights every lamp in the valley. Three days ago, Grandpa went up the mountain. He said he would be home before Midwinter.
Tonight is Midwinter, and the lamps are going out one by one.
Dogstar is a short side-view RPG about a boy, his little black dog, and the longest night of the year. It plays in your browser. One journey takes about an hour and a half.
Two of them, one turn
Milo and Soot each act every round, in whatever order you like. Milo has his grandfather's lighting pole, a slingshot and the lantern. Soot has teeth, a very loud bark, and a nose for trouble.

Scare the dark back
Every Gloam has Nerve. Hit its weaknesses (Stick, Stone, Light, Bite, Bark) and its Nerve breaks: it loses its turn and takes extra damage. Every Gloam shows you what it is about to do, so you can spook it before the big hit lands.
Courage and Bond
Milo is eight, and frightened. His best tricks cost Courage, and the Gloam try to scare it out of him. Soot's nuzzle brings it back. Look after each other and your Bond fills, and the two of them can do something together that neither could alone.
Light the way
Relight the valley's lamps one at a time. Each one becomes a warm place to rest and save, and you can walk from any lit lamp to another.

A dog's nose
Soot sniffs out buried buttons and keepsakes, finds paths through the dark, squeezes through dog flaps, and herds the occasional lamb.
- A tutorial that explains everything the first time you meet it
- Twenty places, fifteen kinds of Gloam, five big ones, twelve keepsakes, five pages of an old journal, three errands
- Story and Adventure difficulty (switch any time)
- Saves at every lamp and every doorway
- English, Traditional Chinese, Simplified Chinese (switch on the title screen)
- Mouse, keyboard, or touch. Sound recommended
Controls
A / D or arrow keys to walk (Shift to run), or click where you want to go. E or Space to look, talk and light lamps. Hold S or the paw button to let Soot sniff. M (or Esc) for the menu; E closes any window, so fullscreen never gets in the way. In battle everything is a click, or 1–8, Q to switch, I for items, T for Together.
Fonts: Cinzel, Alegreya, Noto Serif TC / SC (SIL OFL 1.1). No other third-party assets.
在燈芯谷,冬天的夜很長,黑暗會咬人。
所以每到黃昏,點燈人會爬上灰嶺頂的大燈取火,帶下山,把山谷裡的每一盞燈點亮。三天前,爺爺上山了。他說冬至前會回來。
今晚就是冬至,山谷的燈正一盞一盞熄滅。
《天狼守夜》是一款側視的短篇 RPG,講一個男孩、他的小黑狗,和一年裡最長的那一夜。直接在瀏覽器裡玩,一趟旅程大約一個半小時。
兩個人,一個回合
米洛和煤球每回合各行動一次,順序由你決定。米洛有爺爺的點燈桿、一把彈弓和那盞提燈;煤球有牙齒、非常大聲的吠叫,還有一個專門聞出麻煩的鼻子。

把黑暗嚇回去
每隻暮影都有「膽量」。打中牠的弱點(棍、石、光、咬、吠),膽量就會崩潰:牠會失去這一回合,還會受到額外傷害。每隻暮影都會先亮出牠要做什麼,你可以在大招落下之前先嚇破牠的膽。
勇氣與羈絆
米洛只有八歲,而且很害怕。他最好用的招式要花勇氣,暮影也會想把他的勇氣嚇光;煤球蹭一蹭,就能把勇氣找回來。互相照顧,羈絆就會累積,兩個人就能一起做到誰都做不到的事。
把燈點回去
把山谷的燈一盞一盞重新點亮。每一盞都會變成可以休息、存檔的溫暖地方,點亮過的燈之間可以直接走過去。

狗的鼻子
煤球會聞出埋起來的鈕扣和紀念物、在黑暗裡找到小路、鑽過狗門,偶爾還會幫忙趕一隻小羊。
- 新手教學:每樣東西第一次出現時都會說明
- 二十個場景、十五種暮影、五隻大傢伙、十二件紀念物、五頁舊日記、三個小委託
- 故事與冒險兩種戰鬥難度(隨時可以切換)
- 每盞燈、每道門都會自動存檔
- English、繁體中文、简体中文(在標題畫面切換)
- 滑鼠、鍵盤或觸控都能玩,建議開聲音
操作
A/D 或方向鍵走路(按住 Shift 跑步),也可以直接點想去的地方。E 或空白鍵查看、對話、點燈。按住 S 或爪印按鈕讓煤球嗅聞。M(或 Esc)打開選單;任何視窗都能按 E 關掉,全螢幕時也不受影響。戰鬥中全部用點的,或用 1~8 選招、Q 切換角色、I 道具、T「一起」。
字型:Cinzel、Alegreya、思源宋體(繁、簡),皆為 SIL OFL 1.1。沒有使用其他第三方素材。
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Camerolling |
| Genre | Role Playing |
| Tags | 2D, Atmospheric, Cute, Dogs, Fantasy, Short, Singleplayer, Story Rich, Turn-based |
| Average session | About an hour |
| Languages | English, Chinese (Simplified), Chinese (Traditional) |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | Interactive tutorial |
| AI Disclosure | AI Assisted, Code, Text |
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